![]() Not sure how that would work with mix-and-match armor possible, maybe only the benefits kick in if wearing all 5 pieces. Equipping any of these armors right now results in a sub-100 armor points, even with the heavy plating mod added on resulting in +15 additional armor points. Like immunity to corruption? Or unique to each faith? Settites could get poison resistance with their armor, Mitrans get passive regeneration, Yoggites get immunity from food poisoning, Derketans get 10% faster running speed and immunity to cripple and Ymirites get cold immunity with no heat stroke penalty elsewhere and immunity to bleed. It'd be nice if "Hallowed" offered an actual benefit. It's insanely expensive to repair, requiring sacrificial remains rather than mere materials (hearts, essences, etc). It offers no attribute perks (Darfari gives strength, standard light gives encumbrance, etc). Religious armor is worse in defensive value than light armor. ![]() There's an effect on religious armor called "Hallowed."
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